Low level add 2e pdf modules free download






















While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. Originally released in by Wee Warriors, Palace of the Vampire Queen is a 5-level dungeon with what was called pre-factored creatures and treasures in other words, this is essentially a stocked dungeon.

While hit points are provided for the creatures, Precis Intermedia. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside.

This is a place, not a railroad. It is that rare of things: A Good Adventure. This book can be most directly used with Holmes Basic Whether a gentle Neanderthal, rash and impatient Minotaur, or any other big dumb character there is a great deal of fun to be had smashing all your problems.

When playing a brute there is no need to pay attention to minutiae details, write notes about things the GM has told you, or worry about the subtleties of an intellectual conversation with an NPC since Originally released in by Wee Warriors, The Misty Isles briefly describes the people and events for nine islands, and includes maps for each.

Each is full of inter-related danger, intrigue, and adventure that can be woven into entire fantasy campaigns. While hit points The City at the Edge of the Universe On January 7, , the Pennsylvania National Laboratory conducted the first of a series of groundbreaking high energy experiments. Welcome to the City at the Edge of the Universe , an I intend to draw from Amazon mythology, as well as the mythology of other native Americans such as the Inuit.

I feel like the native Americans have a rich mythological tradition that does not get enough attention. I would like to introduce the old-school gaming community to some of the Overlords of Dimension Overlords of Dimension is a role-playing game and setting inspired by the pulp science fiction roleplaying games of the late eighties and early nineties.

Those games were, in turn, based upon the novels, comic strips, and movie serial adventures from the s about a man frozen in time for five hundred years. This product is unaffiliated with the inspirational source material, Inside these covers, you will find rules to: Create heroic characters and guide them as they advance in power. Equip characters with everything they need to survive Adventures in the Misty Isles Take your fantasy adventures to a chain of islands filled with danger, intrigue, and excitement.

The contents have Please download for free if you cannot pay anything; we want this thing in the hands of gamers, not mouldering Nash Press. No one knows what exactly lies behind its mudbrick walls. Surely vast treasures fill its fresco-lined chambers, and doubtlessly terrible guardians keep the unworthy from claiming them. But the howl of a wolf quickly changes the plan and a choice must be This book contains everything an enterprising mutant needs to grow a couple extra arms and grab themself some glory.

So gather your compadres, rustle up some funny The pdf contains: A list of magic components that can be obtained from the monsters from the Monstrous Manual and the Monstrous Compendium vol. The Nevermore Mines See Edit Below For generations, bards have enjoyed spinning the tale to honest folk and their children of the lost Nevermore Mines and the Master of Darkness that lies within them.

They warn the children that if they misbehave, the Dark Master will come for them and take them away to be lost in the Mines forever. Most folk regard these stories as spirited attempts by bards to make some coin, but Bizarre creatures believed to have emerged from the tower roam the land.

The few learned sages that know of it suggest that the tower is really a dimension-hopping fortress. Possibly some adventurers could go to the tower to find out why it has come here? DD4 Secret Buried with the moldy pages of the prized books of a bygone era, this tome faithfully reconstructs and re-presents spells that were once lost and are now ready to find a place in every wizard's spell book and in every cleric's faith.

Welcome back the magic of a forgotten era of spells A Thorn in the Side A sacred druid's grove has become haunted, cursed, and contorted by evil. Will the party be able to solve the mystery An OSR adventure for levels The adventure contains a wilderness adventure through a grove, a mini 'dungeon' in The pdf contains: A list of draft animals, some common, other more exotics. A list of the most common vehicle employed in the game, including AC and hit points just in case.

Five simple maneuvers to perform with the Animal Handling proficiency. Now something evil stirs in the town of Bal-Curz — strange happenings of malefic magics and persons disappearing in the night. The fearful townsfolk whisper that its source stems from the Black Tower. Possibly a few bold heroes could investigate the tower to uncover its secrets and put an end to this unseen Viele haben diesen Ort gesucht, der sich weit jenseits der zivilisierten Welt im verfluchten Land Pyrea befinden soll.

HazZzardeur Press. Bone chilling ghosts! However there is a solution. If you are willing to travel you can take a crash course in archery in Toronto , Canada. Popular Posts. Maps of fantasy worlds can be quite interesting if you're into that sort of thing.

Here is two of my favourites: Westeros , the world Maps and Family Trees of Westeros. Well here is some more maps and even family trees from the great families o Map of the Walking Dead Locations. If you visit the following link it will take you to an interactive Google map which will provide you with a list of locations where events t Star Trek Maps. The Relationship Agreement for the Modern Nerd. If you haven't seen it the show fo But the adventurers may not be the only ones seeking this artifact.

This adventure is for six characters of 15th level and up. The legendary Tarrasque is on the rampage in Zanzia. He is destroying cities and towns all across the land and seems to be on a path towards Barrowmar Even the keeps of the adventurers themselves may be in danger.

But all is not lost. A reclusive sage may know of a secret weapon to use against the legendary monster. But the quests to make this device may be more dangerous than facing the Tarrasque! This is an epic level adventure intended for the highest level characters. A party of six or more characters of very high levels may have a chance to complete this adventure.

Methods for adjusting the adventure for varied party strengths are presented. Strange lights and sounds have been heard in the skies over the Barbarian Lands north of Zanzia. Long ago the Ancient Dunars settled this continent. It has long been believed that buried somewhere beneath the ice in the arctic wastelands of the Barbarian Lands there might be clues to their existence and why they disappeared so long ago.

This adventure is a possible sequel to ZA5: Flayers of the Mind. It is for six to eight characters of 8th to 10th levels of experience. Welcome to Barrowmar, the capital city of the the land of Zanzia. This download contains all the information a DM will need to bring the city to life, and includes the main city resource, a map pack and a separate supplement of shops and businesses.

This download can be used to supplement the "ZC1: The World of Zanzia" campaign resource, plus the Zanzia adventures indicated by the 'ZA' code , which are all available here on Dragonsfoot. Can you unravel the riddles and find the truth of The Patchwork men, and their dark secret, before the world succumbs to evil? An adventure for character levels It is highly recommended that the Mubar Runes field guide download is available for your players.

The crown of the queen of Zanzia has been stolen! The culprit has escaped into the astral plane. Heroes are needed to chase down this villain and recover this priceless artifact.

Only brave and powerful adventurers of at least 10th to 15th level could possibly successful in this adventure. The adventurers find themselves outside of a set of caves in the Dragon Teeth Mountains. They do not remember how they got here or why they came. But they feel drawn by the psychic energies from within the cave and feel compelled to explore them. At least one or two characters from the party should have psionic abilities.

Pre-generated characters are provided. A mysterious castle has appeared on a mountain near the capital city of Zanzia. The king is alarmed by this development and has summoned the best and bravest adventurers in the land to investigate this castle. This is an epic level adventure intended for those characters that are a minimum of 20th level of experience. Powerful new creatures and magic items will be encountered in this adventure.

Challenges worthy of those of the highest levels of skill will make this adventure a dangerous one for even the most powerful adventurers. The Great Druid of Zanzia has summoned adventurers to the standing stones near the city of Barrowmar. He is very concerned about one of his initiates who has disappeared in the Dark Forest north east of the city.

The initiate has lived there for some time but has not been heard from for weeks. Strange reports have been coming in about bizarre creatures and plants in the forest. Multi-headed creatures and plants that walk, talk and move have been reported.

Something dire has happened in the forest and the Great Druid wants the adventurers to investigate these strange reports. An adventure for characters of 7th to 9th Level. For centuries Zanzia has been ruled by one king. But long ago there were many kings who fought for control of this vast country. One great warrior king won control over the country after defeating all of the others in battle. Although they were his enemies Pom Laven built a great tomb for his former adversaries. It was hidden in the southern swamp land of Zanzia away from the preying eyes of tomb robbers.

It had been lost for centuries but has recently been discovered again. Only the bravest adventurers dare explore the tomb. The riches of ancient Zanzia await them in these halls. An adventure for characters of level Are you hero enough to defeat the evil of the priests of chaos?

Update: April , a Fantasy Grounds module for this adventure can be found here. This is the Kroten Campaign Guide for the L5 module, providing information on the town of Kroten and the surrounding area. This is the Kroten Adventures manual for the L5 module, providing five adventures in an around the town of Kroten on the Lendore Isles. This is the Kroten Campaign Companion for the L5 module, providing new rules, weapons, armour, gods, clerical abilities, magic items, spells and monsters.

This is the Kroten Map Pack for the L5 module, containing the maps required for use with the L5 series of books. A few weeks ago a ship was wrecked off the hamlet of Har's Point.

Rumours abound that the ships was carrying wealth, and the unhappy spirits of the dead sailors walk the nearby beaches. A small farming community is plagued by thievery and the mayor is powerless to stop them!

Who or what is behind these crimes? Brave and inquisitive adventurers are needed to solve the mystery and bring peace to the people of Bemuen.

An Adventure for character levels Can your group of trusty adventurers save a small village from a monstrous evil? For characters of level Along the road in a distant location is a village with no name but with citizens under siege by a gang of evil rogues, adventurers and rubes. Who will confront these men and their leaders? And what twist of fate awaits the PCs? It can be played separately or as part of the larger series.

Suitable for a Party of 4 to 8 Player Characters, Level 5 to 9. Far to the North, in the upper reaches of the land of dread Iuz, lies one of the possible resting places of the ancient evil sorcerer, Acererak. Rumored to lie inside are deadly traps and terrific treasures, but all pales in comparison to the awesome power of the Demi-Lich. This module is one of a series of adventures created in homage to the deadliest adventure ever created, The Tomb of Horrors!

An Adventure of characters of level Centuries ago the White Watch defended the land. Then it fell and it's location was lost Who knows what treasures could be found in its depths.

An adventure for a party of 6, of levels 5 to 8. A thick mist, a splash heard in the distance, the lure of treasures untold Welcome to The Banked Swamp, an adventure for a low-level party, that can be dropped into nearly any campaign.

Can you find the bones of Red Tam, the notorious Bard? An adventure for 5 to 8 characters of levels 3 - 5. For four to six characters of levels six to eight. The dungeon level presented here can be used as a standalone introductory level in any campaign world but was specifically designed to be compatible with the fan made Castle of the Mad Archmage material produced by Joseph Bloch.

Enjoy, and may your adventures inside the dungeons of the castle be memorable ones. A thief is loose in the town of Rashtan, can you stop them? This module is designed for four to six players of novice or intermediate skill using characters of first level. An ancient evil is stirring. Can you survive the dangers of the city of Al-Arin? The sleepy hamlet of Rashtan has experienced a boom, and has transformed into a bustling village overnight.

This supplement is used as a setting in the HM module series, but can easily be used as a village in any campaign world. The ancient halls of the long lost wizardpriest of chaos Belzir have been rediscovered. Can the party discover its secrets and find his legendary amulet? A module for characters of levels This is the excellent companion to the adventure L4 - Devilspawn, by Len Lakofka. It contains all you need to know about the Lendore Isles and running L4.

This is the exciting new adventure written by Len Lakofka and set in the Lendore Isles. The hamlet of Rashtan is missing it's Hedge Mage.

Can the PC's track him down. Can you save The Land Of Song from the evil that threatens to overwhelm it. Can you unravel the mysteries of the island of Trident Rock? A tournament adventure for levels Once again evil threatens The Land Of Song and heroes must be found.

The forces of darkness threaten the natural splendour of Gib Rus. Do you have what it takes to save this idyllic corner of the world? An additional pack of supplementary information is also available for download. A malevolence darkens the northern reaches of The Land of Song. Can your group defeat the evil and bring peace.

An adventure for characters of first level. This adventure can be used either standalone or as a continuation of the adventure presented in The Spider Farm and The Melford Murder. This whodunnit will have your players scratching their heads. For 1st level characters. A large full colour DMs map is available. This mini-adventure for 1st level characters will certainly keep them on their toes.

Return to the border village of Goblins Tooth, for another excellent and much anticipated adventure by Lorne Marshall. This initial release will be replaced at a later date with a covered version, but the module itself is complete.



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